Outsourced development

Webuildit,thenwestaytorunit.

We keep a live marketplace running — web, mobile, admin console, batch and search — and built its native Android app, now in closed testing on Google Play.

  • One team builds it, runs it, and answers the phone afterwards.
  • 18 screens and 42 delivered feature specs on the mobile app since June 2026.
  • Our own product takes real card payments today.

Whatwedo

  • Maintenance and feature development

    We take over a service that is already running, keep building features on it, and handle the problems that come up along the way.

    Deliverables — Source code, handed over in your repository · A completion record for each feature · Test results · A working deployment environment

  • New build

    We build a new service or a new app from the ground up. That includes putting a new channel — a mobile app, an admin console — on top of a system you already run.

    Deliverables — Source code, handed over in your repository · Design mockups for the main screens · Test results · Build and deployment pipeline

See all services →

Havewedonethisbefore?

For some projects the client and service names are not disclosed.

  • Gaming — item trading platformIn progress

    Chaoscube — game item trading platform, development and operations

    15 PRs on the backend API and frontend, authorship verified. 60+ native app QA items tracked. 3 release-blocking security defects reproduced and fixed. Android auto-submission pipeline built.

    Role
    Joined a multi-repository mid-size project alongside a parallel vendor
    Period
    Ongoing (several months)

    Engineering problems

    • Real-time handling of foldable fold/unfold transitions
    • Root-caused a style freeze introduced by React Compiler
    • Keyboard insets under Android edge-to-edge
    • Technical spike on a 3D interactive UI element
    • React Native
    • Expo
    • Spring Boot (JDK17)
    • Vue
    • Nuxt
  • CommerceIn progress

    Mobile commerce app — build and enhancement

    Built V1.0 and delivered the V1.1 enhancement. 18 screens, 14 shared components, 42 stories completed.

    Role
    Full scope, planning through delivery
    Period
    2026.05 – present
    Team
    2 people
    • React Native
    • Expo
    • TypeScript
  • Our own productLive

    the_tell — web mystery game service

    Payments (PortOne, NHN KCP), Korean/English/Japanese locales and regional routing, all built and operated in house.

    Role
    In-house planning, development and operations
    Period
    2025.11 – present
    Team
    2 people
    • Next.js
    • Spring Boot
    • Supabase

See all work →

Proof of capability

Ourownproduct.Webuiltit,werunit,andittakesrealpaymentstoday.

the_tell — live in Korean, English and Japanese; passed a Korean card-network merchant review; selling now.

the_tell interrogation gameplay screen — questioning a suspect
Interrogation gameplay
the_tell landing screen — Korean, English and Japanese language switcher
Live in 3 languages
the_tell season pass purchase screen
Built-in payments

Haveaprojectinmind?

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