Our product

the_tell

the_tell is a web mystery game we built ourselves and run today. It starts in the browser, with nothing to install. It isn't a mystery game where you pick from preset choices — you question the suspects yourself, and one question is one turn. It is live in Korean, English and Japanese.

Coming soon. We will open the link once the service is ready for public access.

What we built ourselves

the_tell is not client work. We own it end to end: planning, development, operations, payments, and the legal side. It passed a Korean card-network merchant review, so it takes real card payments today, and we run it in three locales.

  • Next.js
  • Spring Boot
  • Supabase
  • PortOne

We can build this kind of service for you

Building something and handing it over is the easy half. Staying on to run it is what decides whether it still works a year later, and that is the same way we work on client projects.

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